Showing posts with label topmod. Show all posts
Showing posts with label topmod. Show all posts

Sunday, April 26, 2009

Top Mod 3D Images

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Today i'm going to upload a set of renders that I did recently with a fantastic topological modelling program. The program's name is TopMod3D. Although the figure may seem complicated, thanks to this program are simple to perform.


Using a white skydome.


Using a blue skydome.


Using a blue skydome and a lightsource.


The figure uses a phong material with a high phong exponent.


Set of two objects: A box defined with a phong material and a totaly lambertian figure.


The figure's material simulates a laquer phong coating.


Material with bumpmapping for the box.


Changing the floor's material so a shadow can be appearing (adding a diffuse component)



A high contrast image with a front lightsource.


A high contrast image with a rear lightsource.